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Alex Shaw
Alex Shaw
Lead Cinematics Designer @ Cloud Imperium Games UK
Manchester, United Kingdom

Summary

Self taught cinematic artist currently working at Cloud Imperium Games UK to help create many of the promotional cinematics which are published.

Graduated with a BEng (Hons) in Aeronautical Engineering.

Skills

CompositingRenderingLightingMotion CaptureCinematicsVideo Editing

Software proficiency

CRYENGINE
CRYENGINE
Maya
Maya
MotionBuilder
MotionBuilder
After Effects
After Effects
Premiere
Premiere
3ds Max
3ds Max
Vegas Pro
Vegas Pro

Reel

Productions

    • Commercial / Advertisement
      Star Citizen: PC Gaming 2018 Persistent Universe Trailer
    • Year
      2018
    • Role
      Cinematic Artist
    • Company
      Cloud Imperium Games
    • TV Production
      Letters From Vega - Part I
    • Year
      2018
    • Role
      Director, Co writer, Cinematic, Technical and Environment Artist
    • Company
      Personal Project
    • Commercial / Advertisement
      P72 Archimedes Commercial [Unofficial]
    • Year
      2018
    • Role
      Solo Project
    • Company
      Personal Project
    • Commercial / Advertisement
      Kruger Intergalactic P52 Merlin Commercial [Fictional]
    • Year
      2017
    • Role
      Visual Director, Cinematic and VFX artist.
    • Company
      Personal Project
    • Movie
      Maintenance
    • Year
      2017
    • Role
      Director, Environment and Cinematic Artist,
    • Company
      Personal Project
    • Movie
      Breaking Brock
    • Year
      2017
    • Role
      Director, Environment and Cinematic Artist
    • Company
      Personal Project

Experience

  • Cinematic Artist (Marketing) at Cloud Imperium Games
    Manchester, United Kingdom
    April 2018 - Present

    Responsible for helping to create a significant amount of content for the regular commercials and trailers for the in development multiplayer game "Star Citizen".